Hengyu Meng
HKUST(GZ), China.

Earth is but a shell your form borrows for days, the galaxy's silver streams where your soul sways
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Hello! I am Hengyu Meng, a first-year MPhil student at the Hong Kong University of Science and Technology (Guangzhou), supervisied by Prof. Zeyu Wang in CIS Lab and co-supervised by Prof. Ligang Liu.
Before joining HKUST (GZ), I earned my bachelor’s degree from South China University of Technology (SCUT) in 2024, focusing on game development, particularly for SimulatorX, a simulation platform for the RoboMaster robotics competition .
My current research centers on differential geometry processing, 2D & 3D artificial intelligence-generated content (AIGC) and human-computer interaction (HCI). I also maintain an active interest in exploring artistic applications of computational technologies. .
news
May 18, 2025 | One paper accepted by SIGGRAPH 2025 Art ! |
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Dec 19, 2024 | One paper accepted by VR 2025 ! |
Nov 06, 2024 | Two papers accepted by 3DV 2025 (One Oral) ! |
May 23, 2024 | One paper winning the Best Paper Honorable Mention Award at C&C 2024 ! |
selected publications
- SIGGRAPH ArtBecoming Space: Exploring Agential Materiality through AI-Generated Metamorphosis in Artistic PracticeACM Conference on SIGGRAPH Art, 2025
- arXiv 2025Text2VDM: Text to Vector Displacement Maps for Expressive and Interactive 3D SculptingarXiv, 2502.20045, 2025
- VRMagicScroll: Enhancing Immersive Storytelling with Controllable Scroll Image GenerationIEEE Conference on Virtual Reality and 3D User Interfaces, 2025
- 3DVDEGAS: Detailed Expressions on Full-Body Gaussian AvatarsInternational Conference on 3D Vision (3DV), 2025
- 3DV (Oral)HeadEvolver: Text to Head Avatars via Expressive and Attribute-Preserving Mesh DeformationInternational Conference on 3D Vision (3DV), 2025
- C&CGet Your Hands Dirty? A Comparative Study of Tool Usage and Perceptual Engagement in Physical and Digital SculptingACM Conference on Creativity & Cognition, 2024