I am currently a Year 3 student in the School of
Material Science & Engineering at the South China University of
Technology. I have a keen interest in computers and art in hopes
of creating better digital tools to assist creators in creating
greater works. I also have a great interest in computer
graphics(especially physics-based rendering) and artificial
intelligence.
-Calculus(I): 85(6%), Calculus(II):93
-Probability Theory and Mathematical Statistics: 90
-College Physics(I): 99, College Physics(II): 94
-Optical:85,Electromagnetic fields and electromagnetic waves:89
-Semiconductor Physics:91,Quantum mechanics:90
-2022 National First Prize of RoboMaster Competition
-First Prize of Software Design Competition of South China University
of Technology
-National Outstanding Volunteer of the 6th Internet+
-Second prize in the publicity design competition of South China
University of Technology
-Silver Award of the 8th Internet+ of South China University of
Technology
-Outstanding student leader
-Enterprise scholarship(2021)
-Second class scholarship at school level(2022)
-Organize code using Pytorch deep learning framework to build,
train, save, and evaluate models
-Pre-processing data using Excel and python (Pandas, Matplotlib,
etc.) with subsequent processing and analysis of predicted data
-Responsible for the design and writing of C# code for the game
client architecture, borrowing the Flux architecture and porting it
into Unity as the basic framework. Network synchronization using
Mirror architecture to achieve
-Use Blender to build the model, expand the uv layout, and use
Substance 3D Painter to make the mapping. Import the created mapping
into Unity to make the model with good visual effect
-Responsible for the game UI implementation, including resource
selection, production (Photoshop), and presentation in the game
interface
SimulatorX is the fourth version of RoboMaster competition simulator designed and developed by South China Tiger Team. Its function design It is designed to serve the operator's match training and tactical analysis, and has been improved in terms of ease of use and applicability.
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