Hengyu Meng
HKUST(GZ), China.
Hi! I’m Hengyu Meng, a Ph.D. student in the Division of Arts and Machine Creativity at the Hong Kong University of Science and Technology, supervised by Prof. Hongbo Fu, co-supervised by Prof. Zeyu Wang. Prior to this, I was a master student at the Hong Kong University of Science and Technology (Guangzhou), where I worked under the supervision of Prof. Zeyu Wang in CIS Lab and co-supervised by Prof. Ligang Liu. I obtained my bachelor’s degree from South China University of Technology (SCUT) in 2024, focusing on game development, particularly for SimulatorX, a simulation platform for the RoboMaster robotics competition
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My current research centers on generative geometry processing for human-centric 3D content creation and human-computer interaction (HCI). I also maintain an active interest in exploring artistic applications of computational technologies.
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news
| Apr 29, 2026 | One technical paper accepted by SIGGRAPH 2026 ! |
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| Jun 26, 2025 | One paper accepted by ICCV 2025 ! |
| Jun 12, 2025 | Start my research internship at Tencent! |
| May 18, 2025 | One art paper accepted by SIGGRAPH 2025 ! |
| Dec 19, 2024 | One paper accepted by VR 2025 ! |
| Nov 06, 2024 | Two papers accepted by 3DV 2025 (One Oral) ! |
| May 23, 2024 | One paper winning the Best Paper Honorable Mention Award at C&C 2024 ! |
selected publications
- SIGGRAPH
InvSculpt: Inverse Sculpting Modeling via Controlled 3D Generation and a Vector Displacement FieldACM Conference on SIGGRAPH, 2026 - SIGGRAPH Art
Becoming Space: Exploring Agential Materiality through AI-Generated Metamorphosis in Artistic PracticeACM Conference on SIGGRAPH Art, 2025 - ICCV
Text2VDM: Text to Vector Displacement Maps for Expressive and Interactive 3D SculptingIEEE Conference on International Conference on Computer Vision, 2025 - VR
MagicScroll: Enhancing Immersive Storytelling with Controllable Scroll Image GenerationIEEE Conference on Virtual Reality and 3D User Interfaces, 2025 - 3DV
DEGAS: Detailed Expressions on Full-Body Gaussian AvatarsInternational Conference on 3D Vision (3DV), 2025 - 3DV (Oral)
HeadEvolver: Text to Head Avatars via Expressive and Attribute-Preserving Mesh DeformationInternational Conference on 3D Vision (3DV), 2025 - C&C
Get Your Hands Dirty? A Comparative Study of Tool Usage and Perceptual Engagement in Physical and Digital SculptingACM Conference on Creativity & Cognition, 2024